Terada: Just after we finished developing the remake from the Legend of Zelda: Link's Awakening, we really favored its world, so we talked with Nintendo about building the "edit dungeon" principle, which we ended up prototyping again then, in the same vein. For the reason that remake with the https://baldursgate330516.blogtov.com/10674503/a-simple-key-for-the-legend-of-zelda-echoes-of-wisdom-gameplay-unveiled